Stellar Blade

Summary

Stellar Bladeis at least partially open - macrocosm , but the question of its map size of it is a fiddling more complicated . Stellar Blade ’s director and developersare clearly draw on a long tradition of action RPGs likeNier : Automata . That means freely roamable open worlds , twisty - turny dungeons , and lots of secret and side quest to be discovered in between . Stellar Bladeborrows writing style conventions , like a stark parrysystem , combo - free-base combat , and a meter that unlocks exceptional blast .

But at the same fourth dimension , it strain to establish its own identity . Some games do so by essay to provide the bad , prettiest open world potential , while others keep their maps pocket-size , but meet them with well - crafted landmarks and caboodle of activity . So , which camp down doesStellar Bladefall into ?

Stellar Blade borrows the right elements from its contemporary and infuses exhilarating fighting to deliver a linear wonder for PlayStation fans .

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Stellar Blade’s Map Size Is Comparable To Nier: Automata’s

Semi-Open World, With An Overworld & Linear Maps

Stellar Blade ’s map size is alike toNier : Automata ’s , combining open overworld area with more running dungeons . However , whereNier : Automatahas just one large overworld and a series of smaller linear maps , Stellar Bladeactually has two average - sized open - creation areas , make it roughly the size ofNier : Automata ’s overworld . Each of these links to a series of more elongate domain , unlocked sequentially as the level progresses . Each also includes a variety of side pursuance and optional side activities that players can undertake at will .

Nier : Automata and Stellar Blade also have some story similarities , as both are set on a post - apocalyptic Earth that has been for the most part desert since an alien coup d’etat .

Another , more recent map size of it compare would beStar Wars Jedi : Fallen Order . InFallen Order , players unlock a series of planetsas the story progresses . Each planet is ostensibly open - world , but features at least one large , linear field that must be complete so as to advance the plot . Each ofStellar Blade ’s overt - world areas is about the size of a largeFallen Orderplanet , boast several linear maps that , again , must be explored to move the story forward . The only major dispute is thatFallen Orderlacks side quests in the traditional signified , whileStellar Bladeincludes plenty of them .

EVE from Stellar Blade and 2B from Nier Automata.

Custom Image by Katarina Cimbaljevic

Stellar Blade Is Open, But Not Open-World

Traversal & Fast Travel In Stellar Blade

Stellar Bladeis not a true open - public game , but geographic expedition is still a major part of its gameplay loop topology . The note is thatStellar Blade ’s intact map is not usable from the rootage ; players unlock young areas as they proceed through the history , and ca n’t enter any new maps until they ’ve nail the previous one . But it ’s not all running down straight hall . Each time players unlock an overworld maps , and each clip they fill in a pivotal pursuit , Modern side seeking and activities will become available . This way , Stellar Bladebalances a elongate secret plan with opportunities for exploration .

Here ’s everything to recognise about Stellar Blade , an upcoming action biz that focuses on timing - dependent combat skirmish on a ruined Earth .

As a thing of fact , players do n’t even unlock the mathematical function at all until they achieve a sure point in the biz . The mathematical function only becomes available after players enter Xion , the last settlement remaining on Earth and the secret plan ’s first open - public map . Xion is only accessible after beating Xion , the quaternary boss in the biz ; everything before it can be regard an prefatory section . After they progress through the account significantly , players will also unlock the 2nd undefendable - world mapping , The Wastelands .

EVE doing a backflip in Stellar Blade while looking into the camera, superimposed over a vibrant image

get to the map inStellar Bladeby swiping up on the touchpad .

And even then , players wo n’t have access to the integral map the integral time . Stellar Blade ’s world single-valued function can only be open up when traveling through one of its open areas - in burden , Xion and The Wastelands . Otherwise , players will be on their own when navigating its more linear field .

Traveling to new areas unlocksfast trip inStellar Blade , shit it easier for player to get from point A to guide B. Fast travel becomes available after find the first waypoint - a telephony booth - after which they can locomote instantly back to any other telephone booth they ’ve found . degenerate change of location is completely free , and can be used as often as the actor needs it . It ca n’t be done from the overworld function , however ; players will have to find a earpiece booth every sentence they require to dissipated travel .

EVE with slight artifacting around her character model in Stellar Blade

Stellar Bladedoesn’t have the big map ever see in an action at law RPG , but it bid the dependable of both worlds . Blending undefendable - human beings freedom with linear dungeon crawling is n’t exactly unheard of , butStellar Bladefinds a good remainder between the two elements of its exploration . As a result , relatively small though it may be , Stellar Blade ’s map never feel special .

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Two images of the protagonist from Stellar Blade.

Stellar Blade