Fallout: New Vegas

Summary

There are many ways to be evil inFallout : New Vegas . Like mostgames in theFalloutseries , player choice is at the forefront . player can choose everything , from the outcome of the most venial side seeking , towhich ofNew Vegas ' factionsultimately takes over their corner of the country .

But good and evil are seldom so clear - cut in the Wasteland , and never is that more true than in New Vegas . Every junto has its flaws , and even the kindest - seem NPC would just as soon dig someone in the back if they recall they stood to turn a profit from it . And the player can participate in that backstabbing too , if they so desire - as long as they ’re inclined to deal with the consequences . Here are ten of the most vile decisions instrumentalist can make inFallout : New Vegas .

Fallout ’s television show adaptation stays mostly canon - neutral , but it does seem to specify one New Vegas ending as canyon . Here ’s why it makes sensory faculty .

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10The Courier Can Become A Cannibal In Fallout: New Vegas

The Cannibal Perk, Explained

One of the promiscuous , former , and evilest thing a player can do isbecome a cannibal inFallout : New Vegas . The perk becomes available as early as level four , and essentially allows the player to gain all the effects of a good , wholesome meal by feasting on human bodies : HP recovery and a small Rads increase . Each pungency they take also slimly decreases their Karma , but withNew Vegas ' lesser accent onthis controversialFalloutmechanic , even that ’s not a bighearted deal in the long foot race .

Being a cannibal inNew Vegasisn’t all that bad , either . It ’s a workable ( if not ethical ) root of nourishment in a world of scarcity . And there ’s even a small but soused - knit residential district of anthropophagite throughout the Wasteland . Admitting their propensity for eating human flesh can actually ingratiate the messenger with certain NPCs , even helping them get a reservation at the exclusive White Glove Society .

9Fallout: New Vegas Players Can Convince Boone To Kill The Wrong Culprit

The Bad Ending Of “One For My Baby”

When the messenger needs return through Novac on their way to the New Vegas Strip , they ’re probable to stop and listen to Boone ’s tale of woe . In the pursuance " One for My Baby , " the former NCR Ranger explain that his married woman Carla has lead overleap , and he distrust foul sport . Boone need the messenger to find the perpetrator and bring them out in front of his sniper ’s nest in the Dino Dee - lite ’s giant T. rex statue at nighttime , so he can exact his revenge . A little bit of sleuth expose that Jeannie , the owner of the motel , sell Carla and her unborn sister to Caesar ’s Legion for 1,500 caps .

But there are many suspects in town , and the Courier does n’t necessarily have to recount Boone the accuracy . For the most malign result , they can accuse former Great Khan Manny Vargasof killing Carla . Manny ’s not only a immature , disruptive human being try out to abye for his past wickedness - he ’s also Boone ’s old army sidekick , and the only person in Ithiel Town who seems to deal for his well - being .

8Fallout: New Vegas Players Can Steal Toys From Children

Savaging Sergeant Teddy

At The Fort , the main office of Caesar ’s Legion , there ’s a young , enslaved fille named Melody who might droop the messenger down . Her one wish is the good recurrence of her teddy bear , Sergeant Teddy , who was stolen by a Legionnaire cite Antony . The Courier can track Antony down near the doghouse , where he proudly explicate how he gave Sergeant Teddy to his dogs to use as a chew toy . There are several ways the Courier can convince him to give it back : accord to fight some of his frankfurter , use the Animal Handling perk , or merely pickpocket it when he ’s not front .

From there , the messenger can return to Melody and denote the good , if somewhat chew - up , proceeds of Sergeant Teddy . They can give her back the bear without any further input , but if they ’re feeling extra mean , they can pull the plaything in half as Melody watches . She immediately cries out for the late Sergeant , and the Courier gains a small bit of favor with Caesar ’s Legion for their cruelty .

7Players Can Cause A Devastating Rocket Accident In Fallout: New Vegas

The Bad Ending Of “Come Fly With Me”

" amount Fly with Me " is a potentially lengthy side pursuit that instrumentalist can begin after visiting Novac . Most of the town ’s occupier are disturbed about the body snatcher who have deal up residence in the nearby REPCONN readiness , a pre - war aerospace examination internet site . speak to Manny Vargas , and he even agree to help the Courier find Benny if they ’re capable to get disembarrass of the ghouls . Of course , the fast means to resolve this quest is to waltz in , guns blazing , and drive out the ghoul once and for all . But an even more malefic alternative presents itself if the player sticks around to help .

The REPCONN ghouls are lead by a glow One named Jason Bright , who believes he can get a pair of erstwhile rocket lick and pilot off to some interstellar promised land . If the Courier harmonize to help , after accept out inconspicuous Super Mutants and sourcing refilling parts , they ’ll be allowed to operate the Eruca sativa ’s controls . At that spot , they can adjust the trajectory so the two rockets crash into each other , killing everyone aboard .

6Fallout: New Vegas Players Can Turn Helios One Into A Deadly Space Laser

The Bad Ending Of “That Lucky Old Sun”

AnotherFallout : New Vegasquest in which the player can turn pre - war infrastructure into unnameable horrors is " That Lucky Old Sun . " In this one , they ’re tasked with quicken an quondam , broken - down solar office plant . As they ’re finishing up the line of work , they have the chance to decide where the power is deviate . They can charge it to NCR - controlled expanse , as the quest conferrer insist ; to independent areas like Freeside and Westside ; a piddling of both , resulting in the best possible termination ; or overload the generator so no one gets power at all .

destroy HELIOS is unsound enough , but there ’s a secret 5th option that ’s even bad . The Courier can instead disport powerfulness to ARCHIMEDES II , a elephantine orbital laser , which will kill everyone in the area . If they ’ve also found Euclid ’s C - Finder , they can call down ARCHIMEDES ' force once every 24 hours , in anorbital strike reminiscent of aHelldivers 2Stratagem .

5Fallout: New Vegas Lets Players Sell Arcade Gannon Into Slavery

Using Arcade As Caesar’s Doctor

4Siding With Joshua Graham Leads To An Evil Outcome In New Vegas' DLC

The Bad Ending Of Honest Hearts

Joshua Graham is one of the most iconic - and most monstrous - anatomy in theFalloutcanon . Co - founder of Caesar ’s Legion , he was partially creditworthy for its defeat in the First Battle of Hoover Dam . Caesar punished Joshua by ordering him glow to death , but Joshua miraculously survive , returning to his hometown of New Caanan . But when the town was attacked by White Legs under Caesar ’s employ , Joshua take flight into Zion Canyon . Filled with rage against the White Legs , he occupy up residence with ( and eventual leadership of ) a rival tribe , the Dead Horses .

Meanwhile , Joshua ’s fellow Mormon missionary , Daniel , took over another clan , the Sorrows . Ultimately , the terminate ofFallout : novel Vegas’Honest HeartsDLC comes down to a pretty aboveboard choice between good and evil . Side with Joshua , and pass over out all the White Legs so the all in Horses and Sorrows can live in peace ; or side with Daniel , and help void the deadened Horses and Sorrows .

With the Fallout television serial set in a interchangeable mount as the iconic New Vegas , it ’s deserving taking a tone at the history and story of Fallout : New Vegas .

Vault Boy looking evil in front of a view of the Strip from Fallout New Vegas.

Custom Image by Katarina Cimbaljevic

3Mr. House Is One Of New Vegas' Most Evil Faction Leaders

The House Always Wins

nonaged decisions are all well and good , but what about a more free burning malefic playthrough ? It all depends on which junto the role player peck . Every major cabal inFallout : New Vegasis morally grey , and frankly , so are most of the small one . However , for old world - elan iniquity , players need look no further than Mr. House . A Wizard of Oz - esque digit , Mr. House is an enigmatic figure of infinite rich , forever secreted away inside The Tops gambling casino . He assure the messenger a share of those riches in interchange for their assist .

Mr. House is a sound former - fashioned robber baron , whose misanthropy is only outweighed by his rapacity . His chief business organisation is his bottom line , and he pass anything that tolerate in his way with his ultra - brawny United States Army of Securitrons . By taking his side , the Courier becomes part and parcel of his selfish act , and may even shop a second of empathy for them . However , even a Mr. House playthrough is somewhat redeemable if the player decides to go the sovereign New Vegas route afterward .

2Caesar’s Legion Is The Worst Faction In Fallout: New Vegas

Render Unto Caesar

On the other mitt , Caesar ’s Legion represents a much older archetype of iniquity . Its entire worldview is based on a half - remembered version of Ancient Roman history . The Legion consolidates power through tearing conquest , making an example of anyone who dares to resist . Its mundane operations are carried out by an enormous contingent of slaves , taken by force play from conquered territory . Punishment for evildoing is often cruel and strange - excruciation is a staple in the Legion ’s backwash .

Unlike Mr. House , Caesar and his Legion do n’t harness out of a desire for power ; they rule because they conceive themselves by nature superior . Violence is both their mean and their end , not just unpleasant ill-gotten body of work . As a solvent , Caesar ’s Legion is the most evil faction inFallout : New Vegas . It ’s best reserve for courier with no scruples at all , as even going down the self-governing New Vegas route ca n’t erase the sin of a Caesar ’s Legion playthrough .

1Fallout: New Vegas' DLC Lets Players Nuke Both The NCR & Caesar’s Legion

The Worst Ending Of Lonesome Road

Lonesome Roadis the last DLC forFallout : New Vegas , and countenance players to contribute a terrible new conclusion to the Wasteland . It focuses on the conflict between the histrion role and Ulysses , the original courier rent to deliver the Platinum Chip to Mr. House . finally , by the final stage of the DLC , the Courier will have admission to a projectile silo , where they can decide to found or not to establish a atomic battery . They can choose either to point the NCR , the Legion , or both at once .

place both the Legion and the NCR with Ulysses ' missile is believably the most destructive individual acta Courier can commit inFallout : New Vegas . Besides the faction leaders , the rank - and - file , and the tenner of history they destroy , they ’re also killing G of innocent people under the oppression and/or protection of either faction . They ’re also create a second nuclear wintertime , and making much of the Wasteland uninhabitable for twelvemonth to come .

But those are only a few of the evil option available inNew Vegas- absorb roleplayers will sure enough determine countless others . Being evil is n’t always about the broadest stroke . Sometimes , it ’s the little thing , like stealing a starving family line ’s last can of Cram or absorb in a little friendly flack . Just be deliberate - action inFallout : New Vegasusually have result .

Mr House, NCR soldier, and Ceaser from Fallout New Vegas with New Vegas in the TV show.

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Fallout: New Vegas

Fallout